Little Knight
A brave chibi knight with 15 animations, a slime and a skeleton soldier, a 16x16 castle and forest-edge tileset, props, effects and UI for side-view platformers. Hand-placed pixel art on one 30-colour palette.
- Sprites
- 80 (33 animated)
- Style
- Pixel art 16x16 / 32x32
- View
- Side view
- Tile size
- 16 px
- Download
- ZIP, 193 KB
- Price
- Free
- Version
- 1.0 (Oct 29, 2026)
- License
- Cocotas Lab Asset License
Play it in your browser
Take the knight through the castle hall, beat the slime and the skeleton, and find the chest. Arrow keys or WASD to move, Space to jump, X to attack, C to roll. On a phone, use the buttons on screen.
All art from the Little Knight pack.
Download freeWhat's inside
Every sprite as its own PNG, one sprite sheet per category with a JSON map, animation strips, a preview and a README.
Knight (15)
- knight_idle32×32, 6 fr
- knight_walk32×32, 8 fr
- knight_run32×32, 8 fr
- knight_jump32×32, 3 fr
- knight_fall32×32, 2 fr
- knight_land32×32, 2 fr
- knight_attack_132×32, 5 fr
- knight_attack_232×32, 5 fr
- knight_air_attack32×32, 4 fr
- knight_block32×32, 2 fr
- knight_block_hold32×32, 2 fr
- knight_roll32×32, 6 fr
- knight_hurt32×32, 2 fr
- knight_death32×32, 8 fr
- knight_climb32×32, 4 fr
Enemies (10)
- slime_idle32×32, 4 fr
- skeleton_idle32×32, 4 fr
- slime_move32×32, 6 fr
- skeleton_walk32×32, 6 fr
- slime_attack32×32, 6 fr
- skeleton_attack32×32, 6 fr
- slime_hurt32×32, 2 fr
- skeleton_hurt32×32, 2 fr
- slime_death32×32, 6 fr
- skeleton_death32×32, 7 fr
Tiles (30)
- door_closed32×48
- grass_top16×16
- ground_top_left16×16
- ground_top16×16
- ground_top_right16×16
- ground_left16×16
- ground_center16×16
- ground_right16×16
- ground_bottom_left16×16
- ground_bottom16×16
- ground_bottom_right16×16
- ground_center_cracked16×16
- ground_block16×16
- grass_top_left16×16
- grass_top_right16×16
- platform_left16×16
- platform_middle16×16
- platform_right16×16
- slope_up16×16
- slope_down16×16
- bg_wall16×16
- bg_wall_mossy16×16
- bg_window16×32
- bridge_left16×16
- bridge_middle16×16
- bridge_right16×16
- ladder_top16×16
- ladder16×16
- spikes16×16
- door_open32×48
Props (15)
- torch16×16, 4 fr
- chest_closed16×16
- chest_open16×16
- barrel16×16
- crate16×16
- banner16×32
- lever_off16×16
- lever_on16×16
- key16×16
- potion16×16
- coin16×16, 6 fr
- heart16×16
- checkpoint_flag16×32, 6 fr
- pot16×16
- pot_break16×16, 4 fr
Fx (4)
- fx_slash32×32, 4 fr
- fx_hit_spark16×16, 4 fr
- fx_dust_puff16×16, 5 fr
- fx_death_poof32×32, 6 fr
Ui (6)
- ui_heart_full16×16
- ui_heart_half16×16
- ui_heart_empty16×16
- ui_coin16×16
- ui_key16×16
- ui_panel48×48
Drawn by code (procedural generation) and checked by our own tools.
Animations
knight_idle6 frames, 6 fps
knight_walk8 frames, 10 fps
knight_run8 frames, 12 fps
knight_jump3 frames, 10 fps
knight_fall2 frames, 8 fps
knight_land2 frames, 10 fps
knight_attack_15 frames, 14 fps
knight_attack_25 frames, 14 fps
knight_air_attack4 frames, 14 fps
knight_block2 frames, 12 fps
knight_block_hold2 frames, 4 fps
knight_roll6 frames, 14 fps
knight_hurt2 frames, 8 fps
knight_death8 frames, 8 fps
knight_climb4 frames, 8 fps
slime_idle4 frames, 6 fps
skeleton_idle4 frames, 5 fps
slime_move6 frames, 10 fps
skeleton_walk6 frames, 8 fps
slime_attack6 frames, 10 fps
skeleton_attack6 frames, 10 fps
slime_hurt2 frames, 8 fps
skeleton_hurt2 frames, 8 fps
slime_death6 frames, 10 fps
skeleton_death7 frames, 10 fps
torch4 frames, 8 fps
coin6 frames, 10 fps
checkpoint_flag6 frames, 8 fps
pot_break4 frames, 12 fps
fx_slash4 frames, 16 fps
fx_hit_spark4 frames, 16 fps
fx_dust_puff5 frames, 12 fps
fx_death_poof6 frames, 12 fps
License in short
You can
- Use it in personal and commercial games and apps
- Edit, recolor and combine the sprites
- Skip the credit (it's appreciated, not required)
You can't
- Resell or share the assets themselves, alone or in another pack
- Use them to train AI models