Cocotas Lab
Every sprite in the Zombie Apocalypse UI pack
Previews are watermarked. The free Basic and the bought pack download clean.

Zombie Apocalypse UI

A vector UI and HUD kit for zombie survival games: scratched steel and painted buttons in 4 states with duct tape round the ends, taped-up 9-slice panels, a heart monitor with steady, fast, irregular and flatline traces, an infection meter, biohazard signs, dried-blood decals, map pins, items and a full mobile kit. SVG + PNG 1x/2x/4x.

Basic

Free

60 of the 299 sprites, no watermark: 16 buttons in every state, 3 panels, 11 icons, 10 mobile buttons and more.

Download Basic ZIP, 2.0 MB. Free with your email, no password.

Full pack

US$1.99

All 299 sprites, the SVG sources and the mockups.

Download preview
ZIP, 16.8 MB. The preview is watermarked. Buy with the email you sign in with here and the clean files unlock right away.
Sprites
299 (14 animated)
Style
Vector UI (SVG + PNG)
View
Ui / hud
Tile size
8 px
Download
ZIP, 16.8 MB (Basic 2.0 MB)
Price
US$1.99, Basic free
Version
1.0 (Oct 30, 2026)
License
Cocotas Lab Asset License
  • ui
  • hud
  • zombie
  • survival
  • apocalypse
  • horror
  • vector
  • svg
  • mobile
  • icons

What's inside

Every sprite as its own PNG, one sprite sheet per category with a JSON map, animation strips, a preview and a README. Sprites marked Basic are also in the free Basic.

Buttons (24)

  • button_primary_normal160×56Basic
  • button_primary_hover160×56Basic
  • button_primary_pressed160×56Basic
  • button_primary_disabled160×56Basic
  • button_secondary_normal160×56Basic
  • button_secondary_hover160×56Basic
  • button_secondary_pressed160×56Basic
  • button_secondary_disabled160×56Basic
  • button_danger_normal160×56
  • button_danger_hover160×56
  • button_danger_pressed160×56
  • button_danger_disabled160×56
  • button_steel_normal160×56
  • button_steel_hover160×56
  • button_steel_pressed160×56
  • button_steel_disabled160×56
  • button_icon_normal56×56Basic
  • button_icon_hover56×56Basic
  • button_icon_pressed56×56Basic
  • button_icon_disabled56×56Basic
  • button_round_normal64×64Basic
  • button_round_hover64×64Basic
  • button_round_pressed64×64Basic
  • button_round_disabled64×64Basic

Monitor (5)

  • monitor_irregular224×72, 20 fr
  • monitor_steady224×72, 20 fr
  • monitor_fast224×72, 20 fr
  • monitor_flatline224×72, 20 fr
  • monitor_frame224×72

Icons (64)

  • heart32×32Basic
  • heart_empty32×32Basic
  • coin32×32Basic
  • gem32×32Basic
  • key32×32Basic
  • star32×32Basic
  • star_empty32×32Basic
  • settings32×32Basic
  • pause32×32Basic
  • play32×32Basic
  • home32×32Basic
  • back32×32
  • close32×32
  • check32×32
  • cross32×32
  • plus32×32
  • minus32×32
  • info32×32
  • lock32×32
  • unlock32×32
  • shop32×32
  • map32×32
  • quest32×32
  • trophy32×32
  • sound_on32×32
  • sound_off32×32
  • music_on32×32
  • music_off32×32
  • share32×32
  • trash32×32
  • cart32×32
  • gift32×32
  • bag32×32
  • restart32×32
  • flag32×32
  • clock32×32
  • radio32×32
  • craft32×32
  • biohazard32×32
  • zombie32×32
  • zombie_hand32×32
  • horde32×32
  • skull32×32
  • ammo32×32
  • pills32×32
  • bandage32×32
  • syringe32×32
  • food32×32
  • water32×32
  • flashlight32×32
  • battery32×32
  • fuel32×32
  • barricade32×32
  • noise32×32
  • stealth32×32
  • gasmask32×32
  • day32×32
  • night32×32
  • danger32×32
  • target32×32
  • survivor32×32
  • days32×32
  • wrench32×32
  • infected32×32

Items (30)

  • pistol40×40
  • crowbar40×40
  • baseball_bat40×40
  • fire_axe40×40
  • machete40×40
  • ammo_box40×40
  • shotgun_shells40×40
  • canned_beans40×40
  • water_bottle40×40
  • energy_drink40×40
  • painkillers40×40
  • bandage_roll40×40
  • antidote40×40
  • med_pouch40×40
  • big_flashlight40×40
  • batteries40×40
  • walkie_talkie40×40
  • fuel_can40×40
  • gas_mask40×40
  • house_key40×40
  • duct_tape40×40
  • scrap_metal40×40
  • gears40×40
  • rope40×40
  • lighter40×40
  • matches40×40
  • binoculars40×40
  • toolbox40×40
  • planks40×40
  • nails40×40

Mobile (46)

  • joystick_base128×128
  • joystick_knob64×64
  • joystick_knob_pressed64×64
  • dpad_4128×128
  • dpad_4_up128×128
  • dpad_4_right128×128
  • dpad_4_down128×128
  • dpad_4_left128×128
  • dpad_8128×128
  • dpad_8_up128×128
  • dpad_8_up_right128×128
  • dpad_8_right128×128
  • dpad_8_down_right128×128
  • dpad_8_down128×128
  • dpad_8_down_left128×128
  • dpad_8_left128×128
  • dpad_8_up_left128×128
  • button_a72×72Basic
  • button_a_pressed72×72Basic
  • button_b72×72Basic
  • button_b_pressed72×72Basic
  • button_x72×72Basic
  • button_x_pressed72×72Basic
  • button_y72×72Basic
  • button_y_pressed72×72Basic
  • button_jump72×72
  • button_jump_pressed72×72
  • button_attack72×72
  • button_attack_pressed72×72
  • button_interact72×72
  • button_interact_pressed72×72
  • button_dash72×72
  • button_dash_pressed72×72
  • button_shoot72×72
  • button_shoot_pressed72×72
  • button_reload72×72
  • button_reload_pressed72×72
  • button_pause64×64Basic
  • button_pause_pressed64×64Basic
  • swipe_up64×64
  • swipe_right64×64
  • swipe_down64×64
  • swipe_left64×64
  • tabbar_bg96×80
  • tabbar_item_active80×64
  • tabbar_badge24×24

Panels (15)

  • panel_steel128×128Basic
  • panel_corrugated128×128Basic
  • panel_plywood128×128Basic
  • panel_note128×128
  • panel_titled160×160
  • panel_inset96×96
  • panel_dialog192×112
  • panel_tooltip96×48
  • title_banner256×64
  • divider160×16
  • divider_tape160×16
  • divider_barbed160×24
  • ornament_tape_x32×32
  • ornament_biohazard32×32
  • ornament_bolt16×16

Infection (4)

  • infection_dial_frame64×64
  • infection_dial_fill64×64
  • bar_infection_frame240×40
  • bar_infection_fill240×40

Slots (8)

  • slot_legendary64×64
  • slot_epic64×64
  • slot_rare64×64
  • slot_uncommon64×64
  • slot_empty64×64Basic
  • slot_hover64×64Basic
  • slot_selected64×64Basic
  • slot_locked64×64

Decals (9)

  • splatter_large96×96
  • splatter_medium64×64
  • splatter_small32×32
  • blood_drips_edge96×32
  • claw_marks64×64
  • damage_corner128×128
  • tape_corner32×32
  • tape_piece48×16
  • tape_strip96×16

Bars (10)

  • bar_frame208×32Basic
  • bar_fill_health208×32Basic
  • bar_fill_energy208×32
  • bar_fill_stamina208×32
  • bar_fill_xp208×32
  • bar_fill_infection208×32
  • bar_level_frame240×40
  • bar_level_fill240×40
  • bar_heartbeat_frame208×32
  • bar_heartbeat_fill208×32

Signs (7)

  • sign_biohazard64×64
  • sign_danger64×64
  • sign_no_entry64×64
  • sign_safe_zone64×64
  • sign_plate160×48
  • banner_alert320×64
  • banner_notice256×64

Counters (12)

  • counter_coins160×48
  • counter_gems160×48
  • counter_lives160×48
  • counter_score160×48
  • counter_timer160×48
  • counter_ammo160×48
  • counter_days160×48
  • counter_kills160×48
  • counter_survivors160×48
  • counter_plate160×48
  • ammo_round16×32
  • ammo_round_empty16×32

Status (12)

  • status_infected32×32
  • status_bleeding32×32
  • status_hungry32×32
  • status_thirsty32×32
  • status_exhausted32×32
  • status_hidden32×32
  • status_noisy32×32
  • status_adrenaline32×32
  • status_frame_bad48×48
  • status_frame_good48×48
  • status_frame_neutral48×48
  • status_timer48×48, 12 fr

Map (14)

  • map_pin_safehouse40×48
  • map_pin_supplies40×48
  • map_pin_horde40×48
  • map_pin_radio40×48
  • map_pin_objective40×48
  • map_pin_infection40×48
  • map_pin_player40×48
  • spray_x32×32
  • spray_arrow32×32
  • spray_circle32×32
  • spray_tally48×32
  • route_dashed64×16
  • radio_signal32×32, 5 fr
  • noise_level32×32, 5 fr

Controls (13)

  • toggle_off80×40Basic
  • toggle_on80×40Basic
  • checkbox_off40×40Basic
  • checkbox_on40×40Basic
  • radio_off40×40
  • radio_on40×40
  • slider_track160×24Basic
  • slider_fill160×24Basic
  • slider_knob40×40Basic
  • dropdown200×48
  • dropdown_item_selected200×40
  • scrollbar_track24×160
  • scrollbar_thumb24×64

Tabs (2)

  • tab_active128×48Basic
  • tab_inactive128×48Basic

Fx (7)

  • coin_spin40×40, 8 fr
  • heart_pulse32×32, 6 fr
  • blood_drip16×32, 6 fr
  • splatter_hit48×48, 6 fr
  • toxic_bubbles32×32, 8 fr
  • noise_ping48×48, 8 fr
  • loading_biohazard32×32, 12 fr

Textures (5)

  • texture_corrugated64×64
  • texture_steel64×64
  • texture_plywood64×64
  • texture_concrete64×64
  • texture_tape64×64

Arrows (12)

  • arrow_up32×32Basic
  • arrow_right32×32Basic
  • arrow_down32×32Basic
  • arrow_left32×32Basic
  • chevron_up32×32
  • chevron_right32×32
  • chevron_down32×32
  • chevron_left32×32
  • cursor_arrow32×32Basic
  • cursor_hand32×32Basic
  • cursor_hand_click32×32
  • cursor_target32×32

Drawn by code (procedural generation) and checked by our own tools.

Animations

License in short

You can

  • Use it in personal and commercial games and apps
  • Edit, recolor and combine the sprites
  • Skip the credit (it's appreciated, not required)

You can't

  • Resell or share the assets themselves, alone or in another pack
  • Use them to train AI models

Read the full license